Confidential - Investor Materials

Market Validation Report

Milsim.AI: Synchronized Multimodal Dataset Platform

Version: 1.0 Date: January 2026

Milsim.AI operates at the intersection of three rapidly growing markets: Defense AI ($35.8B by 2034), Synthetic Data Generation ($6.5B by 2032), and Military Simulation & Training ($19.6B by 2030). Our unique position leveraging the $2.2B airsoft community creates a defensible data moat that addresses critical shortages in AI training data.

01

Market Size Analysis

Total Addressable Market (TAM)

$78.4B+
Combined TAM by 2034

Primary Markets

AI & Analytics in Military/Defense

13.4% CAGR
$10.4B
2024
$35.8B
2034

Military Simulation & Training

6.7% CAGR
$14.1B
2024
$19.6B
2030

AI Training Dataset Market

24.9% CAGR
$2.9B
2024
$17.0B
2032

Synthetic Data Generation

35.2% CAGR
$310M
2024
$6.5B
2032

Serviceable Addressable Market (SAM)

Focusing on our core offering—multimodal tactical/operational training data:

Segment Est. Annual Spend Our Relevance
Defense AI Training Data $500M Primary target
Robotics Multi-Agent Data $200M High relevance
3D/4D Reconstruction Data $150M Direct application
Military Simulation Content $300M Strong fit
Game Dev Motion/AI Data $200M Secondary target
SAM Total $1.35B annually

Serviceable Obtainable Market (SOM)

Year 1-3 Target

$5-15M ARR

  • 10-30 enterprise customers
  • Average contract: $200K-500K
  • Focus: US, UK, Europe

Year 4-5 Target

$50-100M ARR

  • 100+ enterprise customers
  • Expanded product offering
  • International expansion
02

Target Customer Segments

01

Defense AI Companies

Developing autonomous systems, drone swarms, or AI decision support. Well-funded startups or defense contractors needing real-world multi-agent tactical data.

Company Valuation Revenue Primary Need
Anduril $30.5B $1B (2024) Autonomous systems training
Shield AI $5.6B $300M AI pilot training data
Helsing ~$5B N/A European defense AI
Palantir $50B+ $2.2B Tactical decision support

Budget Indicators

  • Anduril doubled revenue to $1B in 2024
  • U.S. DoD allocated $1.8B for AI in FY2025 (+63.6% YoY)
  • $3B invested in defense tech startups in 2024 (+11% YoY)

Buying Behavior

  • Long sales cycles (6-12 months)
  • Procurement through defense contracts or direct licensing
  • High emphasis on data provenance and ethical sourcing
  • Willing to pay premium for unique, high-quality data
02

Robotics & Embodied AI Companies

Building general-purpose robots or autonomous systems. Need diverse real-world manipulation and navigation data for training multi-modal foundation models.

"Training robots to operate in the real world means investing in the right kind of data and the right workflows to label it." - Label Studio

Key Players

  • Boston Dynamics
  • Figure AI
  • 1X Technologies
  • Agility Robotics
  • Generalist AI (building "largest manipulation dataset ever")

Data Requirements

  • Multi-view synchronized video
  • Sensor fusion (IMU, GPS, audio)
  • Human-object interaction scenarios
  • Diverse environments and lighting
03

Military Simulation & Training Companies

Provide simulation systems to defense departments. Build virtual training environments. Need realistic scenario content and behavior models.

Market Size: $14.1B (2024) → $19.6B (2030)

Key Drivers

  • 41% growth attributed to defense modernization programs
  • 33% from demand for synthetic training environments
  • Integration of AI/ML for simulation realism

Key Players

  • CAE Inc.
  • Lockheed Martin Training Solutions
  • Raytheon (Collins Aerospace)
  • BAE Systems
  • L3Harris Technologies
04

Game Development Studios

AAA studios needing motion capture and AI training data. Studios building military/tactical games. AI NPC behavior development teams.

"By using a huge quantity of MOCAP data, Ubisoft can teach the system what animation goes with which context... generating it on the fly." - Ubisoft La Forge
  • Activision, EA, Ubisoft all investing in AI for game development
  • Motion capture data in high demand
  • SAG-AFTRA protections increasing costs for human mo-cap
03

Competitive Analysis

Direct Competitors (Data Providers)

Scale AI

General AI data labeling

+ $14B valuation, defense contracts
- Doesn't collect, only labels
Appen

Crowd-sourced labeling

+ Large workforce
- No multi-agent tactical data
Labelbox

Data labeling platform

+ Strong tooling
- Doesn't provide raw data
Rendered.ai

Synthetic data

+ Scalable, configurable
- Domain gap issues

Our Competitive Moat

1. Community Network Effect

$2.2B global airsoft market with millions of active players. Self-selected tactical enthusiasts with intrinsic motivation to participate. As platform grows: events become more attractive, data becomes more valuable, community becomes stickier.

2. Synchronization Technology

GPS atomic clock precision (nanoseconds). QR code timestamp verification. Multi-device sensor fusion. No other approach achieves this at scale.

3. Ethical Data Sourcing

Explicit opt-in consent from all participants. Clear data rights and transparent practices. No scraped or questionable content. Regulatory compliance built-in.

4. Scale Economics

Participants provide their own equipment. Events happen regardless (we add data capture). Marginal cost per participant approaches zero at scale.

04

Market Validation Evidence

Demand Signals

March 2025

NVIDIA's Open Dataset Initiative

"NVIDIA released an open dataset comprising thousands of hours of multi-camera video at unprecedented diversity, scale and geography." - NVIDIA Blog

Implication: Major tech companies are creating datasets because they don't exist—demonstrating critical unmet need.

Nov 2025

Generalist AI's Data Collection Effort

"Constructing the largest and most diverse real-world manipulation dataset ever built, including every manipulation task humans can think of." - Generalist AI

Implication: Well-funded startups investing heavily in proprietary data collection.

March 2025

NVIDIA Acquires Gretel

Gretel, a synthetic data company, was acquired by NVIDIA and folded into their AI services.

Implication: Data is strategic enough to warrant major acquisitions.

Pricing Benchmarks

Data Type Market Price Our Cost Advantage
Video footage $1-4/minute Captured at events for free
Data annotation $1-5/item Community-assisted labeling
Motion capture $500-2000/hour studio Included in gameplay
Multi-view sync video $5000+/hour Unique offering
Complete datasets $1K-50K Scalable production
05

User Acquisition Market: Airsoft/Milsim

Market Overview

Metric Value Source
Global Market Size $2.2B (2024) IMARC
Projected Size $4.5B (2034) GMInsights
CAGR 7.8% Multiple sources
US Market Share ~$680M (79% of NA) GMInsights
"In Asia and North America, multiday milsim events draw thousands of players, often with complex storylines and live actor inclusion." - GMInsights

Comparable Platform: Strava

Strava (Fitness)

Users 150M+ registered
Monthly Growth 2M new users
Revenue Model Freemium subscription
Revenue $300M+ (2024)
Valuation $2.2B

Milsim.AI (Tactical)

Users Millions globally (airsoft)
Growth Driver $2.2B market @ 7.8% CAGR
Revenue Model Free + B2B data licensing
Revenue TBD
Valuation N/A

Key Strava Success Factors Applicable to Us:

Key Difference: Unlike Strava's consumer subscription model, we monetize through B2B data licensing. Users get premium features free in exchange for contributing data (video uploads), creating a direct value exchange that maximizes data collection while eliminating consumer revenue friction.

06

Go-to-Market Strategy

Phase 1: Community Building

Months 1-12 | Target: 10,000 active users, 50+ events

Channels

  • Partner with major milsim event organizers
  • Reddit r/airsoft, r/MilSim communities
  • YouTube airsoft content creators
  • Direct outreach to milsim teams

The Data-for-Features Exchange

Users Get (Free)
  • Tactical HUD with real-time positions
  • GPS tracking and objectives
  • Social features & event discovery
  • Upload video → Deep analytics
  • Performance heatmaps & AI insights
  • Multi-perspective replay
We Get
  • GPS + sensor data streams
  • Synchronized video footage
  • Audio recordings
  • Multimodal tactical datasets
  • Community-assisted labeling
  • Diverse scenario content

Phase 2: Data Product Development

Months 6-18 | Target: 100+ hours synchronized multi-agent data
  • Refine capture methodology
  • Build data processing pipeline
  • Create labeling/annotation workflows
  • Establish data quality standards

Phase 3: Enterprise Sales

Months 12-24 | Target: 5-10 enterprise customers, $2-5M ARR
  • Direct sales to defense AI companies
  • Partnership with defense contractors
  • Research licensing to universities
  • Pilot programs with robotics companies
07

Financial Projections

Revenue Model

Stream Year 1 Year 3 Year 5
Data Licensing $500K $6M $30M
Event Services $50K $500K $2M
Total $550K $6.5M $32M

Note: No consumer subscription revenue. Premium features are free to users in exchange for data contribution (video uploads). This maximizes data collection velocity and removes friction from user growth.

Assumptions

08

Risks and Mitigations

Slow user adoption Medium High Impact Partner with established events, offer compelling free tier
Data quality issues Medium High Impact Strict capture standards, automated QC
Customer concentration High Medium Impact Diversify across segments
Regulatory changes Low Medium Impact Proactive compliance, ethical data practices
Competition Medium Medium Impact Build community moat, unique data offering

Conclusion

The market validation is strong across multiple dimensions:

01

Large and growing markets: TAM of $78B+ across target segments

02

Clear demand signals: Major companies investing heavily in data acquisition

03

Favorable pricing: Premium prices for unique, high-quality data

04

Accessible user base: $2.2B airsoft market with millions of active players

05

Proven platform model: Strava demonstrates viability; our B2B model is cleaner

Milsim.AI is positioned to capture significant value by connecting an underserved data need with an engaged, motivated community.

References